Sackbird Studios REVEALS DEBUT TITLE HIJINKS HIGH
Independent, employee-owned studio unveils a chaotic multiplayer party game where schoolyard mischief, creative pranks, and absolute mayhem are all part of the curriculum.
The .uasset Problem: Why Unreal's Binary Format Is Holding Back AI Workflows
A technical deep dive into how Unreal, Unity, and Godot handle asset formats — and why it matters for AI-assisted game development.
Sackbird Studios Takes Flight
Sackbird Studios Launches: An Employee-Owned, Self-Funded Game Studio Founded by Veteran Developers of Elder Scrolls Online and the Canceled Project Blackbird

